static const DWORD embedded_rs_vs_space0_naked_code_dxbc[] =
{
    0x43425844, 0x10b82d39, 0x590f8617, 0xa41b071a, 0x98fbafe9, 0x00000001, 0x00000174, 0x00000004,
    0x00000030, 0x00000040, 0x00000074, 0x00000164, 0x4e475349, 0x00000008, 0x00000000, 0x00000008,
    0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001, 0x00000003,
    0x00000000, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x58454853, 0x000000e8, 0x00010051,
    0x0000003a, 0x0100086a, 0x0700009e, 0x0031ee46, 0x00000000, 0x00000000, 0x00000000, 0x00000004,
    0x00000000, 0x0700009e, 0x0031ee46, 0x00000001, 0x00000001, 0x00000001, 0x00000004, 0x00000000,
    0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x02000068, 0x00000001, 0x0d0000b4, 0x00100012,
    0x00000000, 0x0021e000, 0x00000000, 0x00000000, 0x00004002, 0x00000000, 0x00000000, 0x00000000,
    0x00000000, 0x00004001, 0x00000001, 0x0d0000b4, 0x00100012, 0x00000000, 0x0021e000, 0x00000001,
    0x00000001, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00004001, 0x00000001,
    0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000,
    0x0100003e, 0x30494653, 0x00000008, 0x00000004, 0x00000000,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE embedded_rs_vs_space0_naked_dxbc = { embedded_rs_vs_space0_naked_code_dxbc, sizeof(embedded_rs_vs_space0_naked_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
